Adding, Editing and Removing Post-Executables with Game Patch Creator is very easy. You simply choose the relevant button from the bottom of the list, input your details and click Update.
Adding a Post-Executable
To add a post-executable to the list, simply click the ‘Add Executable’ button at the bottom of the list.
Executable Filename
Here you should type the relative name of the executable file (ie: myfile.exe or myfile.bat)
Wait for End
This tells the patcher to halt processing any further post-executables until this executable process has finished completely
Retrieve from Registry
By default, the patcher assumes the executable file is in the same folder as the patcher, or a subfolder or folder above (if specified in the executable filename). Otherwise, you can choose to use the Registry to locate a particular executable file or batch file on the users computer. If you are looking for a particular file on the user’s computer and you can achieve the directory through the registry, fill out the following settings.
Registry Root
Select the ROOT key from the Registry
Current Key
Select the CURRENT key from the Registry
Registry String
Choose the String from the Registry which holds the path to the executable or batch file
64-bit Entry
Select if the Registry Entry is a 64-bit entry key
Commandline Parameters
You can send additional parameters to the executable using this commandline box. You should specify your switches inside here. Don’t forget to use speech marks enclosing, if there is a break (or space) in the syntax.
Note
Do not use # symbol anywhere inside GPC. This is reserved for data strings inside the GPC data files.
Editing a Post-Executable
To edit a post-executable, select one from the list and click the ‘Edit Executable’ button from the list.
This will pull up the edit dialog where you can edit any information about that particular post-exec.
Removing a Post-Executable
To remove a post-executable, select one from the post-executable list and click the ‘Remove Executable’ button.