Documentation
The best place to always look is to the online documentation. It’s written for a reason…
Multiple Versions
GPC has the ability to support multiple versions which means you don’t have to stick to just using incremental patching for your user’s. You can
Splash Screen Design
This is the main panel which controls the Splash screen design. From here you can choose your own Splash Screen image from your computer or
Message Prompt Write-Out
You can choose to display a custom message prompt when the patching process is fully complete. This will display a Windows message prompt dialog of
What are Pre-Executables?
Pre-Executables is a list of executable files that will run before the patching process. This list is entirely optional, you don’t have to use this
Building a Single Server Patch
Introduction In this tutorial, we will build a single server patch together so you can get to grips with how Game Patch Creator works at
Patcher Design
This panel enables you to design what your game patcher will look like. If your patcher is not a silent patch, this will show when
Pre-Executables Parse before Splash
This checkbox will tell the patcher to parse all the pre-executables (if any) BEFORE the Splash Screen is shown. This option tells the patcher to
Registry Write-Out
This feature enables you to write-out a registry entry to the user’s computer before ending the patch process. This could be useful for many things
Patcher Progress Bars
You can choose to show the Main Progress Bar, Download File Bar, Both or None. Enable File Download Progress Bar Select this box to choose