Documentation
The best place to always look is to the online documentation. It’s written for a reason…
Main Window Resolution
From here you can stipulate the main patching window size in pixels. X: Width Y: Height in pixels. Your background image will be stretched or
Local Version Information
The local version information you specify in this panel, tells the game patcher where to look on the user’s computer for the version information. This
Building Your Patch Project
Building your project is very easy with GPC. Upon your first build, you will need to select ‘Build All’. This will scan over your game
Launch URL Write-Out
This enables you to launch a website URL before exiting the patch process. You can specify any URL here such as a domain (https://mysite.com) or
Patch Status String
The patch status string is what updates the user when the patch window is shown. This text string will show the user the current percentage
Multiple Patch Servers
With GPC you can specify multiple patch servers and even have your user select from a server that’s best for them. Setting up multiple patching
Splash in Silent Patch
This option tells the patcher to still show the Splash Screen even during a silent patch. A silent patch is available by running the patcher
Splash Screen Resolution
This property allows you to set a specific size for your Splash Screen should you choose to have one. Resolution You should specify the resolution
Patch File List
Here you can stipulate the filename of the patch file list to use. When GPC scans over your game files, it generates what is known