Documentation
The best place to always look is to the online documentation. It’s written for a reason…
Project Title
This is the Title of your Launcher Window and Project. You can use any title here. However please do not use the # symbol. This
Add, Edit or Remove a Pre-Executable
Adding, Editing and Removing Pre-Executables with Game Patch Creator is very easy. You simply choose the relevant button from the bottom of the list, input
Pre-Executables Parse before Splash
This checkbox will tell the patcher to parse all the pre-executables (if any) BEFORE the Splash Screen is shown. This option tells the patcher to
Splash Screen Design
This is the main panel which controls the Splash screen design. From here you can choose your own Splash Screen image from your computer or
Remote Version
The Remote Version location should be the file or database which holds your latest version information. For incremental patching, every time you release a new
Patcher Progress Bars
You can choose to show the Main Progress Bar, Download File Bar, Both or None. Enable File Download Progress Bar Select this box to choose
Registry Write-Out
This feature enables you to write-out a registry entry to the user’s computer before ending the patch process. This could be useful for many things
Game Patching Debug Log
Every time your user runs your patcher, it will log every detail it possibility can down in a log file, should the patcher crash or
Patch File List
Here you can stipulate the filename of the patch file list to use. When GPC scans over your game files, it generates what is known