Documentation
The best place to always look is to the online documentation. It’s written for a reason…
Local Version Information
The local version information you specify in this panel, tells the game patcher where to look on the user’s computer for the version information. This
Add, Edit or Remove a Post-Executable
Adding, Editing and Removing Post-Executables with Game Patch Creator is very easy. You simply choose the relevant button from the bottom of the list, input
Building a Single Server Patch
Introduction In this tutorial, we will build a single server patch together so you can get to grips with how Game Patch Creator works at
Patcher Design
This panel enables you to design what your game patcher will look like. If your patcher is not a silent patch, this will show when
Splash Screen Timer
By default, there is a 5 second delay on showing your Splash Screen before the patcher continues it’s processes. However you can stipulate an extended
Main Window Resolution
From here you can stipulate the main patching window size in pixels. X: Width Y: Height in pixels. Your background image will be stretched or
Building Your Patch Project
Building your project is very easy with GPC. Upon your first build, you will need to select ‘Build All’. This will scan over your game
Multiple Versions
GPC has the ability to support multiple versions which means you don’t have to stick to just using incremental patching for your user’s. You can
Patch Status String
The patch status string is what updates the user when the patch window is shown. This text string will show the user the current percentage