Documentation
The best place to always look is to the online documentation. It’s written for a reason…
Project Title
This is the Title of your Launcher Window and Project. You can use any title here. However please do not use the # symbol. This
Splash Screen Timer
By default, there is a 5 second delay on showing your Splash Screen before the patcher continues it’s processes. However you can stipulate an extended
Game Patching Debug Log
Every time your user runs your patcher, it will log every detail it possibility can down in a log file, should the patcher crash or
Patcher Progress Bars
You can choose to show the Main Progress Bar, Download File Bar, Both or None. Enable File Download Progress Bar Select this box to choose
Custom Appended Extension
From this panel you can choose to write your own custom appended file extension to your patch files to be uploaded to your webserver. The
Splash in Silent Patch
This option tells the patcher to still show the Splash Screen even during a silent patch. A silent patch is available by running the patcher
Remote Version
The Remote Version location should be the file or database which holds your latest version information. For incremental patching, every time you release a new
File by File Patching
You can choose two methods for the patcher to patch your user’s game files. File by File Patching This will tell the patcher to check
What is a Post-Executable?
A post-executable is an executable file (exe) or batch file (bat) to run straight after the patching process has completed. Post-Executable Scenarios There are many