Documentation
The best place to always look is to the online documentation. It’s written for a reason…
Patch Salt
Every application must have its own Patch Salt file. This is just a standard ANSI text file with a series of characters inside that we
Game Patching Debug Log
Every time your user runs your patcher, it will log every detail it possibility can down in a log file, should the patcher crash or
Custom Appended Extension
From this panel you can choose to write your own custom appended file extension to your patch files to be uploaded to your webserver. The
Remote Version
The Remote Version location should be the file or database which holds your latest version information. For incremental patching, every time you release a new
Multiple Patch Servers
With GPC you can specify multiple patch servers and even have your user select from a server that’s best for them. Setting up multiple patching
Add, Edit or Remove a Post-Executable
Adding, Editing and Removing Post-Executables with Game Patch Creator is very easy. You simply choose the relevant button from the bottom of the list, input
Patch Server – Setup and Configuration
In order to prepare your server for patching, there are a few pointers we can give you here. If you host your game files with
Patcher Design
This panel enables you to design what your game patcher will look like. If your patcher is not a silent patch, this will show when