Documentation
The best place to always look is to the online documentation. It’s written for a reason…
Custom Appended Extension
From this panel you can choose to write your own custom appended file extension to your patch files to be uploaded to your webserver. The
Patch Status String
The patch status string is what updates the user when the patch window is shown. This text string will show the user the current percentage
Local Install Information
You can use the Registry to pull the local installation information of your game’s installation. If you do not select this option, the patcher will
Message Prompt Write-Out
You can choose to display a custom message prompt when the patching process is fully complete. This will display a Windows message prompt dialog of
Building a Single Server Patch
Introduction In this tutorial, we will build a single server patch together so you can get to grips with how Game Patch Creator works at
What is a Post-Executable?
A post-executable is an executable file (exe) or batch file (bat) to run straight after the patching process has completed. Post-Executable Scenarios There are many
Remote Version
The Remote Version location should be the file or database which holds your latest version information. For incremental patching, every time you release a new
Splash Screen Design
This is the main panel which controls the Splash screen design. From here you can choose your own Splash Screen image from your computer or
Pre-Executables Parse before Splash
This checkbox will tell the patcher to parse all the pre-executables (if any) BEFORE the Splash Screen is shown. This option tells the patcher to