Documentation
The best place to always look is to the online documentation. It’s written for a reason…
Splash in Silent Patch
This option tells the patcher to still show the Splash Screen even during a silent patch. A silent patch is available by running the patcher
Pre-Executables Parse before Splash
This checkbox will tell the patcher to parse all the pre-executables (if any) BEFORE the Splash Screen is shown. This option tells the patcher to
Multiple Versions
GPC has the ability to support multiple versions which means you don’t have to stick to just using incremental patching for your user’s. You can
Building a Single Server Patch
Introduction In this tutorial, we will build a single server patch together so you can get to grips with how Game Patch Creator works at
Add, Edit or Remove a Pre-Executable
Adding, Editing and Removing Pre-Executables with Game Patch Creator is very easy. You simply choose the relevant button from the bottom of the list, input
Online Patch Directory (Single Server)
The Online Patch Directory is the main folder on your server where all your files should be located for the patching. If you are using
Error Logs
When we programmed and designed Game Patch Creator we understood the importance of generating Debug logs. So we generate exclusive, in-depth debug logs for both
Command Line Interface CLI Patch Builder
You can instruct the patch builder yourself, completely evading the use of the GPC editor to build patches. You would have to send all the
Message Prompt Write-Out
You can choose to display a custom message prompt when the patching process is fully complete. This will display a Windows message prompt dialog of