Documentation
The best place to always look is to the online documentation. It’s written for a reason…
Local Version Information
The local version information you specify in this panel, tells the game patcher where to look on the user’s computer for the version information. This
Multiple Versions
GPC has the ability to support multiple versions which means you don’t have to stick to just using incremental patching for your user’s. You can
Main Window Resolution
From here you can stipulate the main patching window size in pixels. X: Width Y: Height in pixels. Your background image will be stretched or
Custom Appended Extension
From this panel you can choose to write your own custom appended file extension to your patch files to be uploaded to your webserver. The
Building a Single Server Patch
Introduction In this tutorial, we will build a single server patch together so you can get to grips with how Game Patch Creator works at
Add, Edit or Remove a Post-Executable
Adding, Editing and Removing Post-Executables with Game Patch Creator is very easy. You simply choose the relevant button from the bottom of the list, input
Local Install Information
You can use the Registry to pull the local installation information of your game’s installation. If you do not select this option, the patcher will
Add, Edit or Remove a Pre-Executable
Adding, Editing and Removing Pre-Executables with Game Patch Creator is very easy. You simply choose the relevant button from the bottom of the list, input
Patch Status String
The patch status string is what updates the user when the patch window is shown. This text string will show the user the current percentage