Documentation
The best place to always look is to the online documentation. It’s written for a reason…
Game Patching Debug Log
Every time your user runs your patcher, it will log every detail it possibility can down in a log file, should the patcher crash or
Patch Salt
Every application must have its own Patch Salt file. This is just a standard ANSI text file with a series of characters inside that we
Patcher Progress Bars
You can choose to show the Main Progress Bar, Download File Bar, Both or None. Enable File Download Progress Bar Select this box to choose
Error Logs
When we programmed and designed Game Patch Creator we understood the importance of generating Debug logs. So we generate exclusive, in-depth debug logs for both
Project Title
This is the Title of your Launcher Window and Project. You can use any title here. However please do not use the # symbol. This
Remote Version
The Remote Version location should be the file or database which holds your latest version information. For incremental patching, every time you release a new
Main Window Resolution
From here you can stipulate the main patching window size in pixels. X: Width Y: Height in pixels. Your background image will be stretched or
Multiple Patch Servers
With GPC you can specify multiple patch servers and even have your user select from a server that’s best for them. Setting up multiple patching
Patch Server – Setup and Configuration
In order to prepare your server for patching, there are a few pointers we can give you here. If you host your game files with