Documentation
The best place to always look is to the online documentation. It’s written for a reason…
Command Line Interface CLI Patcher
With the Pro and Ultra versions of Game Patch Creator, you have the ability to send command line switches to your patcher executables. Command line
Custom Appended Extension
From this panel you can choose to write your own custom appended file extension to your patch files to be uploaded to your webserver. The
File by File Patching
You can choose two methods for the patcher to patch your user’s game files. File by File Patching This will tell the patcher to check
Splash Screen Timer
By default, there is a 5 second delay on showing your Splash Screen before the patcher continues it’s processes. However you can stipulate an extended
Launch URL Write-Out
This enables you to launch a website URL before exiting the patch process. You can specify any URL here such as a domain (https://mysite.com) or
What are Pre-Executables?
Pre-Executables is a list of executable files that will run before the patching process. This list is entirely optional, you don’t have to use this
Command Line Interface CLI Patch Builder
You can instruct the patch builder yourself, completely evading the use of the GPC editor to build patches. You would have to send all the
What is a Post-Executable?
A post-executable is an executable file (exe) or batch file (bat) to run straight after the patching process has completed. Post-Executable Scenarios There are many
Downloadable Configuration File
You can choose to have your configuration file for your patcher stored on a webserver or have it as a settings file local to the