Documentation
The best place to always look is to the online documentation. It’s written for a reason…
Splash Screen Design
This is the main panel which controls the Splash screen design. From here you can choose your own Splash Screen image from your computer or
Patch Status String
The patch status string is what updates the user when the patch window is shown. This text string will show the user the current percentage
Patcher Design
This panel enables you to design what your game patcher will look like. If your patcher is not a silent patch, this will show when
Patch Server – Setup and Configuration
In order to prepare your server for patching, there are a few pointers we can give you here. If you host your game files with
Downloadable Configuration File
You can choose to have your configuration file for your patcher stored on a webserver or have it as a settings file local to the
Building Your Patch Project
Building your project is very easy with GPC. Upon your first build, you will need to select ‘Build All’. This will scan over your game
Patch Salt
Every application must have its own Patch Salt file. This is just a standard ANSI text file with a series of characters inside that we
Local Version Information
The local version information you specify in this panel, tells the game patcher where to look on the user’s computer for the version information. This
Registry Write-Out
This feature enables you to write-out a registry entry to the user’s computer before ending the patch process. This could be useful for many things