Documentation
The best place to always look is to the online documentation. It’s written for a reason…
Patch Salt
Every application must have its own Patch Salt file. This is just a standard ANSI text file with a series of characters inside that we
Command Line Interface CLI Patch Builder
You can instruct the patch builder yourself, completely evading the use of the GPC editor to build patches. You would have to send all the
Remote Version
The Remote Version location should be the file or database which holds your latest version information. For incremental patching, every time you release a new
Main Window Resolution
From here you can stipulate the main patching window size in pixels. X: Width Y: Height in pixels. Your background image will be stretched or
Custom Appended Extension
From this panel you can choose to write your own custom appended file extension to your patch files to be uploaded to your webserver. The
What are Pre-Executables?
Pre-Executables is a list of executable files that will run before the patching process. This list is entirely optional, you don’t have to use this
Splash Screen Timer
By default, there is a 5 second delay on showing your Splash Screen before the patcher continues it’s processes. However you can stipulate an extended
Splash Screen Design
This is the main panel which controls the Splash screen design. From here you can choose your own Splash Screen image from your computer or
Local Install Information
You can use the Registry to pull the local installation information of your game’s installation. If you do not select this option, the patcher will