Documentation
The best place to always look is to the online documentation. It’s written for a reason…
Command Line Interface CLI Patch Builder
You can instruct the patch builder yourself, completely evading the use of the GPC editor to build patches. You would have to send all the
Game Patching Debug Log
Every time your user runs your patcher, it will log every detail it possibility can down in a log file, should the patcher crash or
Message Prompt Write-Out
You can choose to display a custom message prompt when the patching process is fully complete. This will display a Windows message prompt dialog of
Patch Salt
Every application must have its own Patch Salt file. This is just a standard ANSI text file with a series of characters inside that we
Multiple Versions
GPC has the ability to support multiple versions which means you don’t have to stick to just using incremental patching for your user’s. You can
Add, Edit or Remove a Pre-Executable
Adding, Editing and Removing Pre-Executables with Game Patch Creator is very easy. You simply choose the relevant button from the bottom of the list, input
Launch URL Write-Out
This enables you to launch a website URL before exiting the patch process. You can specify any URL here such as a domain (https://mysite.com) or
Custom Appended Extension
From this panel you can choose to write your own custom appended file extension to your patch files to be uploaded to your webserver. The
Splash Screen Resolution
This property allows you to set a specific size for your Splash Screen should you choose to have one. Resolution You should specify the resolution