Documentation
The best place to always look is to the online documentation. It’s written for a reason…
Splash Screen Timer
By default, there is a 5 second delay on showing your Splash Screen before the patcher continues it’s processes. However you can stipulate an extended
Patch Status String
The patch status string is what updates the user when the patch window is shown. This text string will show the user the current percentage
Main Window Resolution
From here you can stipulate the main patching window size in pixels. X: Width Y: Height in pixels. Your background image will be stretched or
What are Pre-Executables?
Pre-Executables is a list of executable files that will run before the patching process. This list is entirely optional, you don’t have to use this
Splash in Silent Patch
This option tells the patcher to still show the Splash Screen even during a silent patch. A silent patch is available by running the patcher
Building a Single Server Patch
Introduction In this tutorial, we will build a single server patch together so you can get to grips with how Game Patch Creator works at
Building Your Patch Project
Building your project is very easy with GPC. Upon your first build, you will need to select ‘Build All’. This will scan over your game
Pre-Executables Parse before Splash
This checkbox will tell the patcher to parse all the pre-executables (if any) BEFORE the Splash Screen is shown. This option tells the patcher to
Project Title
This is the Title of your Launcher Window and Project. You can use any title here. However please do not use the # symbol. This